Klang is a game studio exploring the future of humanity through various forms of media. We aim to present deep, meaningful subjects in a way that's captivating, easy-to-digest and entertaining for all ages.
At the heart of Klang is Seed, a large-scale, persistent virtual world that we believe will redefine the MMO landscape and have a positive impact on our species.
We aspire to bring people together through engaging media experiences and by building strong communities.
It's a super exciting project, but in order for us to achieve a goal like this we are going to need a lot of help! From people just like you.
WHAT YOU WILL DO
- Design, prototyping, and implementation of new server-side systems
- Handling architectural complexity that comes with modern distributed services on GCP
- Identifying technical solutions that manage tight performance budgets, are scalable and are easy to maintain
- Be part of an Agile software development team, working with partners in Engineering, Production and Quality Assurance
- Identify technical and developmental bottlenecks and generate solutions to overcome identified risks
- Provide input on the technical direction for an ambitious MMO project
WHO WE THINK WILL BE A GREAT FIT
- You have multiple years of experience working as a Software Engineer on server-side, networked software services.
- You have multiple years of experience working with either C# or Go as a Software Engineer, or you demonstrate the ability to learn it quickly based on previous engineering experience.
- You have experience with developing and operating services on cloud provider platforms (GCP, AWS, Azure, AliCloud)
- You can understand fundamental engineering concepts, both their strengths and applications, and differentiate them from implementation details or variations.
- You can communicate fluently in English inside and outside of your own domain.
- You can learn quickly.
BONUS
- Experience with SpatialOS, message busses (NATS, Rabbit MQ, Pub/Sub), Kubernetes, Docker, Terraform, relational databases (postgres, mysql), DataDog, interoperability for distributed services (gRPC, REST)
- Having worked on multiplayer networked games, ideally persistent ones
- Being a fan of large-scale MMO
BENEFITS
- An opportunity to work on a groundbreaking project from its inception with a lot of room for professional and personal development
- Competitive salary and 27 days of paid vacation
- Monthly public transport travel reimbursement
- Monthly company co-contributions to private pensions
- Reimbursement for physical health activities
- Employee Assistance Program
- Mental health support
- Flexible office hours (with core hours)
- Our own cafeteria serving free lunches daily - once we are back at the office
- Monthly team events and activities
- A dog-friendly office, adjustable standing desks, ergonomic chairs and mobile aircon units for hot summers
- Healthy snacks and drinks in the office
If you don’t feel that you quite meet all the requirements above, but the position still excites you and you think you would love to work for Klang, reach out! We still want to hear from you.
At Klang, we create products that inspire people to deepen their understanding of the emergent nature of society and collectively envision a better future.
At the heart of Klang is SEED an accessible, persistent world in which players share a history and shape a future. We provide an environment for a broad audience to belong and develop relationships in a society simulation inspired by life itself.
We explicitly encourage applications from applicants from groups underrepresented in games/tech spaces. We value all kinds of backgrounds and walks of life.