Klang is a game studio exploring the future of humanity through various forms of media. We aim to present deep, meaningful subjects in a way that's captivating, easy-to-digest and entertaining for all ages. 

At the heart of Klang is Seed, a large-scale, persistent virtual world that we believe will redefine the MMO landscape and have a positive impact on our species.

We aspire to bring people together through engaging media experiences and by building strong communities.

It's a super exciting project, but in order for us to achieve a goal like this we are going to need a lot of help! From people just like you. 

We’re in search of a Senior Game Designer (f/m/d) who can play a pivotal role in creating, what we believe, will be the first MMO of its kind.

So who would you be working with?

You would sit in our Economy and Content Team, responsible for designing, implementing, and refining new content while ensuring a stable and fair in-game economy.

This team works from our Klang HQ in Berlin. 

So, what would you be doing?

  • Developing and implementing strategies to expand in-game content within existing systems and mechanics, enhancing player engagement and retention.
  • Regularly reviewing and optimizing current content for balance, player satisfaction, and in-game economy health.
  • Monitoring and adjusting the game’s economy to ensure it remains fair and stable. 
  • Work closely with the art team to guide the development of new art assets, ensuring they fit within the game’s existing aesthetic and design framework.
  • Actively mentoring junior designers and team members, sharing expertise in game design principles, content development, and economy management.

You could be the person we are searching for if you have…

  • Professional work experience with different games, design tools, and game engines.
  • A strong understanding of game design principles, including game balancing, economy, and player progression systems.
  • Proficiency in technical writing, creative writing, and the use of spreadsheets for game design and analysis.
  • Excellent critical thinking and problem-solving skills, with the ability to analyze complex systems and make data-driven decisions.
  • Strong communication and collaboration skills, with the ability to work effectively in a cross-functional team environment.

Bonus points for…

  • Demonstrated ability managing live game operations, including live events, updates, and community engagement.
  • Proficiency in player data analysis to inform design decisions and optimize engagement and monetization.
  • Experience designing games across multiple platforms, including PC, and mobile.
  • A portfolio that includes commercially successful and critically acclaimed games.
  • Formal leadership roles or the development of mentorship programs within the game development community.

Our benefits…

Klang HQ (Berlin)

  • An opportunity to work on a groundbreaking project with a lot of room for professional and personal development
  • Competitive salary and 27 days of paid vacation
  • Monthly public transport travel ticket or co-contribution to e-bike/e-moped
  • Monthly company co-contributions to private pensions
  • Reimbursement for physical health activities
  • Employee Assistance Program, including mental health support, legal advice as well as support finding doctor’s appointments
  • Mental health support
  • Flexible office hours (with core hours)
  • Monthly team events and activities
  • A dog-friendly office, adjustable standing desks, ergonomic chairs, and mobile aircon units for hot summers
  • Healthy snacks and drinks in the office
  • Virtual Stock Options (VSOP)

Additional information that may be interesting to you

How we get to know you… 

  1. The recruiter screen: You will have a 45-minute interview with one of the Klang Talent Acquisition Team. During this conversation, you will be asked questions about your motivations for joining us here at Klang and to give an overview of your relevant skills/experience. We will also ask you a set of questions that are linked to our company values.

  2. Hiring Manager interview: If successful, you will have a 60-minute interview with Kevin Calvert, our Economy Design Lead. This is usually the person who you would report to and you will dive much deeper into your experience.

  3. Competency interview: A 60-90 minute technical interview focusing on a deep dive into game design principles and economy design challenges.

  4. Final interview: A 60-minute interview with the other Game Design Team members. This is to assess how you would fit into the team as well as for you to decide if you feel there is a team fit from your side.

So what can you expect to be working on after starting with us?

In your first 30 days:

  • Familiarize with project documentation, tools, and processes
  • Meet with key teams and team members to understand roles and methodologies
  • Actively contribute to ideas and preliminary designs, demonstrating an understanding of SEED’s vision
  • Implement content and understand the workflow

In your first 60 days:

  • Deepen contribution to game design by taking on more complex design challenges
  • Drive content projects from design to implementation

In your first 90 days:

  • Strengthen collaboration with cross-functional teams to ensure design coherence
  • Develop efficient ways to prototype within the context of our processes

In your first 180 days:

  • Provide feedback for tools and processes to help speed up team velocity

If you don’t feel that you quite meet all the requirements above, but the position still excites you and you think you would love to work for Klang, reach out! We still want to hear from you.

At Klang, we create products that inspire people to deepen their understanding of the emergent nature of society and collectively envision a better future.

At the heart of Klang is SEED an accessible, persistent world in which players share a history and shape a future. We provide an environment for a broad audience to belong and develop relationships in a society simulation inspired by life itself.

We explicitly encourage applications from applicants from groups underrepresented in games/tech spaces. We value all kinds of backgrounds and walks of life.


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